Duration 13:31

Setting up a Custom Character in Omniverse Audio2Face

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Published 5 Aug 2023

This video demonstrates the process of setting up a custom character for generating facial animation using the Audio2Face tool. It covers mapping facial features, including dynamic and static elements, and setting up the audio-to-face mesh. The tutorial provides a step-by-step workflow and concludes with a demonstration of the fully prepared character for generating realistic facial animations. ----------------------------------------------------------- NVIDIA Omniverse is a scalable development platform for building and operating custom 3D pipelines and industrial metaverse applications. Based on Universal Scene Description (OpenUSD), Omniverse fundamentally transforms complex 3D workflows, allowing individuals and teams to connect disparate 3D tools and datasets, and simulate large-scale, physically accurate virtual worlds for industrial and scientific use cases. Download Omniverse free → https://nvda.ws/3gNZsu0 Try Omniverse Enterprise free for 30 days → https://nvda.ws/30uI0aq Explore OpenUSD → https://nvda.ws/3CeozBQ Join the Community → https://nvda.ws/3ZMfc6e Resources: Documentation → https://nvda.ws/3J6xZlX Forum → https://nvda.ws/3ZCQWng Tutorials → https://nvda.ws/2WluMH2 Connect with us on social: Twitter → https://nvda.ws/3ytuGQO Instagram → https://nvda.ws/3l5hizu LinkedIn → https://nvda.ws/3FbYMw3 Discord → https://nvda.ws/3ZSViGO #OpenUSD #3D #NVIDIAOmniverse

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